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Box Art Sony Ps2 God of War Ii Usa

2007 video game

2007 video game

God of War Ii
God of War II cover.jpg

Northward American cover art

Developer(due south) Santa Monica Studio
Publisher(due south) Sony Computer Entertainment
Director(s)
  • Cory Barlog
  • David Jaffe
Producer(s) Steve Caterson
Designer(s) Cory Barlog
Programmer(s) Tim Moss
Artist(due south) Stig Asmussen
Writer(south)
  • Cory Barlog
  • James Barlog
  • Marianne Krawczyk
Composer(s)
  • Gerard Marino
  • Ron Fish
  • Mike Reagan
  • Cris Velasco
Series God of State of war
Platform(south) PlayStation 2
Release
  • NA: March xiii, 2007
  • EU: April 27, 2007
  • AU: May three, 2007
Genre(s) Action-adventure, hack and slash
Manner(s) Single-player

God of State of war II is an action-adventure hack and slash video game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). First released for the PlayStation two (PS2) console on March 13, 2007, it is the second installment in the God of War series, the sixth chronologically, and the sequel to 2005's God of State of war. The game is based on Greek mythology and gear up in ancient Greece, with vengeance as its central motif. The player character is protagonist Kratos, the new God of War who killed the sometime, Ares. Kratos is betrayed by Zeus, the Rex of the Olympian Gods, who strips him of his godhood and kills him. Slowly dragged to the Underworld, he is saved by the Titan Gaia, who instructs him to observe the Sisters of Fate, as they can allow him to travel back in time, avoid his expose, and take revenge on Zeus.

The gameplay is similar to the previous installment. It focuses on combo-based combat which is achieved through the histrion's main weapon—Athena's Blades—and secondary weapons acquired throughout the game. Information technology features quick fourth dimension events (QTEs) that crave players to quickly complete various game controller deportment to defeat stronger enemies and bosses. The histrion tin use up to iv magical attacks and a ability-enhancing ability as alternative gainsay options. The game also features puzzles and platforming elements. Compared to its predecessor, God of War Two features improved puzzles and four times as many bosses.

God of War Ii has been acclaimed as i of the all-time video games of all time and 1 of the best video game sequels ever made, and was 2007'due south "PlayStation Game of the Year" at the Gilded Joystick Awards. In 2009, IGN listed it every bit the 2nd-best PlayStation 2 game of all time, and both IGN and GameSpot consider it the "swan song" of the PlayStation 2 era. In 2012, Complex magazine named God of War 2 the best PlayStation two game of all time. Information technology was the best-selling game in the UK during the week of its release and went on to sell 4.24 one thousand thousand copies worldwide, making it the sixteenth-acknowledged PlayStation 2 game of all time. God of War Two, forth with God of War, was remastered and released on Nov 17, 2009, as part of the God of War Collection for the PlayStation 3 (PS3). The remastered version was re-released on August 28, 2012, as function of the God of War Saga, also for the PlayStation 3. A novelization of the game was published in February 2013. A sequel, God of State of war III, was released on March 16, 2010.

Gameplay [edit]

God of War II is an action-adventure game with hack and slash elements. It's a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in philharmonic-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens, satyrs, and nymphs. Other monsters were created specifically for the game, including undead legionnaires, ravens, undead barbarians, beast lords, rabid hounds, wild boars, and the regular army of the Fates, including sentries, guardians, juggernauts, and loftier priests. Many of the combination attacks used in God of War reappear, and the game features more than double the amount of dominate fights and more than difficult puzzles than the original.[ane] Platforming elements require the thespian to climb walls and ladders, jump across chasms, swing on ropes, and balance beyond beams to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can employ it as a jumping-off betoken to access a pathway unreachable with normal jumping, while others are more complex, such every bit finding several items beyond different areas of the game to unlock one door.[2]

In addition to the regular wellness, magic, and feel chests that are institute throughout the game earth, there are three Uber Chests to exist plant. Two of these chests provide an boosted increment to the Wellness and Magic Meters, respectively, and the third breast contains an affluence of scarlet and gold orbs. Several urns are also hidden in the game (e.g., the Urn of Gaia) which, upon completion of the game, unlocks special abilities (e.grand., unlimited magic) for use during bonus play.[three]

Gainsay [edit]

Kratos uses magical set on Poseidon'southward Rage against the Colossus of Rhodes. The HUD in the upper left corner shows the player's Health (green) and Magic (blue) Meters. The carmine dot with the number 12 indicates the amount of red orbs collected.

Kratos' main weapon is a pair of blades attached to chains that are wrapped effectually the character's wrists and forearms. Chosen Athena's Blades (likewise known as the Blades of Athena) in this game, they can be swung offensively in diverse maneuvers. As the game progresses, Kratos acquires new weapons—the Barbarian Hammer, the Spear of Destiny, and periodically, the Blade of Olympus—offer alternative combat options. Although Kratos begins the game with Athena'southward Blades and the magic ability Poseidon's Rage (both at maximum power), the blades' power is reduced and the magic is relinquished after an encounter with Zeus (Poseidon's Rage can be regained past obtaining a certain urn). As with previous games, Kratos learns to use up to four magical abilities, such as Typhon'south Bane that acts as a bow and pointer for afar targets, giving him a variety of ways to attack and kill enemies. Other new magical abilities include Cronos' Rage, Head of Euryale, and Atlas Quake. The special ability Rage of the Gods, featured in the previous game is replaced by Rage of the Titans; unlike the previous game, the Rage meter—which allows usage of the ability—does non have to be total in lodge to use the power, and can be switched on and off at will.[4]

Kratos retains the relic Poseidon'southward Trident from the original installment, and gains new relics; the Amulet of the Fates, the Gilt Fleece, and Icarus' Wings, each being required to advance through certain stages of the game. For example, the Amulet of the Fates slows time, simply this does non affect Kratos and allows puzzle-solving that tin can not be achieved in normal game time. The Amulet of the Fates has express usage before needing to be recharged (which occurs automatically and is represented past the Amulet of the Fates Meter). The Golden Fleece deflects enemy projectiles back at the enemies (used to solve certain puzzles). Icarus' Wings allows Kratos to glide beyond big chasms that cannot exist crossed with normal jumping.[four]

This game's challenge mode is called the Challenge of the Titans (seven trials), and requires players to consummate a serial of specific tasks (e.g., kill all enemies without being attacked). The player may unlock bonus costumes for Kratos, behind-the-scenes videos, and concept fine art of the characters and environments, as rewards, as well every bit usage of the abilities found in the urns during the starting time playthrough. Completion of each difficulty level unlocks additional rewards, as does collecting twenty optics from defeated cyclopes. A new mode, chosen Arena of the Fates, allows players to prepare difficulty levels and choose their own opponents to improve their skills.[2]

Synopsis [edit]

Setting [edit]

As with its predecessor, God of State of war 2 is ready in an alternate version of ancient Greece, populated by the Olympian Gods, Titans, heroes, and other beings of Greek mythology. With the exception of flashbacks, the events are set between those of the games Betrayal (2007) and God of State of war Iii (2010). Several locations are explored, including a real-globe setting in the ancient metropolis of Rhodes, and several fictional locations, including a brief scene in the Underworld, the Lair of Typhon, the Island of Creation and its locales, Tartarus, and a brief scene on Mount Olympus.

Rhodes, its skyline dominated by the massive statue, the Colossus of Rhodes, is a war-torn city nether set on past Kratos, the God of War, and his Spartan army. The Lair of Typhon, hidden in an unknown location, is a snow-topped mount and prison of the Titans Typhon and Prometheus. The Island of Creation is a vast island located at the edge of the world and home to the Sisters of Fate. The island is host to deadly traps, puzzles, and monsters. On the outskirts of the island are the Steeds of Time, and on the island itself are the Temples of Lakhesis and Atropos, and the Bog of the Forgotten, which hides the Gorgon Euryale and is the site of Jason of the Argonauts' last boxing. Beyond the Bog are the Lowlands and the Neat Chasm: a huge divide that blocks the mode to the Palace of the Fates. At the base of the Chasm is the realm of Tartarus—prison of the Titan Atlas, condemned to hold the earth on his shoulders. The Temple of the Fates is also filled with traps and monsters, while the final battle occurs on Mountain Olympus, dwelling to the gods.

Characters [edit]

The protagonist of the game is Kratos (voiced by Terrence C. Carson), a Spartan warrior who became the God of State of war later killing the former, Ares. Other characters include Athena (Carole Ruggier), the Goddess of Wisdom; Zeus (Corey Burton), the King of the Gods and the main antagonist; several Titans—including Gaia (Linda Hunt), Atlas (Michael Clarke Duncan), Prometheus (Alan Oppenheimer), Typhon (Fred Tatasciore), and Cronos (Lloyd Sherr)—heroes Theseus (Paul Eiding) and Perseus (Harry Hamlin); the insane Icarus (Bob Joles); the Gorgon Euryale (Jennifer Martin); an undead version of the Barbarian Rex (Bob Joles); and the Sisters of Fate—Lakhesis (Leigh-Allyn Bakery), Atropos (Debi Mae Westward), and Clotho (Susan Silo). Modest characters include the boat captain (Keith Ferguson) and a loyal Spartan soldier (Josh Keaton; credited as the Last Spartan).[5] Kratos' wife Lysandra, their daughter Calliope, and the Titan Rhea announced in flashbacks. The gods Hades and Poseidon appear in flashbacks of the Great State of war, and in the last cutscene alongside Zeus, Helios, and Hermes on Olympus.[6] [vii]

Plot [edit]

Kratos, the new God of State of war following Ares' death,[N 1] is nevertheless haunted by nightmares of his by and is shunned past the other gods for his destructive ways. Ignoring Athena's warnings, Kratos joins the Spartan ground forces in an assail on Rhodes, during which a giant eagle suddenly drains a huge portion of his powers and uses it to breathing the Colossus of Rhodes. While battling the statue, Zeus offers Kratos the Blade of Olympus, a mighty sword that Zeus had used to cease the Neat War, requiring Kratos to infuse the blade with the remainder of his godly power. Although mortal once again, Kratos defeats the Colossus merely is mortally wounded. The eagle reveals itself to have been Zeus all along, who states he was forced to intervene as Athena refused to practise and then. Zeus and so grants Kratos a final opportunity to exist loyal to the gods, simply Kratos refuses. Enraged by his defiance, Zeus kills him with the blade and destroys the Spartan army.

Kratos is slowly dragged to the Underworld, but is saved past the Titan Gaia. Gaia tells Kratos that she once raised the young Zeus, who eventually betrayed the Titans as vengeance for the cruelty inflicted on his siblings by Zeus' male parent, Cronos. She instructs Kratos to find the "Sisters of Fate", who can modify time, prevent his death, and allow him his revenge on Zeus. With the aid of Pegasus, Kratos finds the lair of Gaia'due south brother Typhon. Imprisoned under a mountain, Typhon is angered at the intrusion and traps Pegasus, forcing Kratos to explore on foot. Kratos encounters the Titan Prometheus, who is chained in mortal form and tortured at Zeus' directive for giving burn to flesh. Prometheus begs to be released from his torment, so Kratos confronts Typhon to steal his magical bow. He blinds the massive Titan with information technology to escape and so uses it to free Prometheus, who falls into the Flames of Olympus and dies, finally free of eternal torture. The immolation releases the power of the Titans which Kratos absorbs, using information technology to free Pegasus then fly to the Island of Creation.

Merely before reaching the island, Kratos fights and kills Theseus to awaken the gigantic rock Steeds of Time—a gift to the Sisters of Fate from Cronos in an try to change his own fate—which grants Kratos access to the island. There, Kratos encounters and defeats several foes, some of whom-themselves are likewise seeking the Sisters of Fate, including an undead version of his quondam foe the Barbarian King, the Gorgon Euryale, Perseus, and a deranged Icarus, who throws himself with Kratos into Tartarus. Subsequently defeating Icarus, Kratos eventually encounters the imprisoned Titan Atlas, who initially resents Kratos for his electric current predicament.[Due north 2] After Kratos explains his intent, Atlas reveals that Gaia and the other Titans also seek revenge on Zeus for their defeat in the Neat War. Atlas also reveals that the Blade of Olympus is the central to defeating Zeus and helps Kratos to reach the "Palace of the Fates".

After evading traps and defeating more enemies, including the Kraken, Kratos encounters an unseen foe, revealed to be a loyal Spartan soldier too in search of the Sisters. Before he dies, the soldier informs Kratos that Zeus has destroyed Sparta in Kratos' absence. Outraged, Kratos is farther motivated and frees a phoenix, riding the beast to the Sisters' stronghold where he confronts two, Lakhesis and Atropos. Subsequently they reject his request to modify time, Kratos battles them. During this, the Sisters try to change the upshot of Kratos' battle with Ares, but Kratos kills them both, then confronts the remaining Sister, Clotho. He kills her using her own traps, and acquires the "Loom of Fate" in lodge to return to the point at which Zeus betrayed him.

Kratos surprises Zeus, seizes the Blade of Olympus, and finally incapacitates him. Athena intervenes and implores Kratos to stop, as by killing Zeus, he volition destroy Olympus. Kratos ignores her and tries to kill Zeus, but Athena sacrifices herself by impaling herself upon the blade, granting Zeus' escape. Earlier she dies, Athena reveals that Kratos is actually Zeus' son. Zeus was afraid Kratos would usurp him, just as Zeus had usurped his own male parent, Cronos. Kratos declares that the rule of the gods is at an cease, then travels back in time and rescues the Titans only earlier their defeat in the Great War. He returns with the Titans to the present, and the gods watch as their one-time foes climb Mount Olympus. Kratos, standing on the back of Gaia, declares that he has brought the devastation of Olympus.[N 3]

Development [edit]

A sequel to God of War was outset teased at the end of its credits, which stated, "Kratos Will Return".[viii] God of War 2 was officially announced at the 2006 Game Developers Conference (GDC).[ix] God of State of war Game Director David Jaffe stepped down and became the Creative Director of its sequel. God of War 'south lead animator Cory Barlog assumed the function of Game Director. In an interview with Reckoner and Video Games (CVG) in June 2006, Barlog said that while working on the starting time few drafts of script, he studied the mythology extensively. He said that the mythology is so large that "the real difficulty is picking things that really fit within the story of Kratos likewise equally beingness easy to swallow for audiences." Although he loves the idea of teaching things through storytelling (in this instance Greek mythology), Barlog said, "you tin can't let your story become bogged down by that."[10] He said that in the game, players would see "a larger view of Kratos' role within the mythological world." He besides said that he liked the idea of a trilogy, but there were no plans "equally of right now."[11]

Like God of War, the game uses Santa Monica'south Kinetica engine. Senior gainsay designer Derek Daniels said that for God of State of war Ii, they were basing the magical attacks on elements (due east.m., air and earth). He said the combat system was updated so that it flowed smoothly betwixt attacks and switching between weapons and magic. He said that they were working for a like residuum of puzzle solving, exploration, and combat seen in the first game, and they used elements that worked in that game equally a base for the overall balance.[11] Unlike God of War where magic had a small part, Daniels said that for God of War Two, their goal was to make magic an integral part of the combat system and to make it more refined. Barlog said the game would feature new creatures and heroes from the mythology, and he wanted to put more dominate battles in information technology.[12] Commenting on multiplayer options, Barlog said that "at that place are possibilities for that simply it is not something we are doing right now." He said that he felt that God of War is a single-histrion experience, and although multiplayer "would exist absurd," it did not appeal to him to work on. As for a PlayStation Portable (PSP) installment, he said that he thought it "would be freaking crawly," merely not something he had time to work on and it was Sony's determination whether or not to make a PSP installment.[13]

In an interview with IGN in February 2007, Barlog said that his goals for God of War II were to continue the previous game's story, expand on several elements, and to feature more epic moments equally opposed to cinematics during gameplay. He said there were many additions to the game, only they did not differ greatly from the way of the previous game. Set-pieces and large scale epic moments were reworked "and then that each battle yous have actually feels epic and unique." Barlog also hinted that some other sequel would be made; he said, "The story has not yet been completed. The end has only but begun."[14]

In some other interview with IGN, both Jaffe and Barlog said that they did not view God of War Ii as a sequel, but rather a continuation of the previous game. Jaffe said that they did non desire to include the Roman numeral number two (Ii) in the title for this reason, but they did non want the title to convey the impression it was an expansion pack.[xv] Both Jaffe and Barlog said that the reason God of War II appeared on the PlayStation 2 instead of the PlayStation 3—which was released four months prior to God of State of war Two—was because "in that location'due south a 100 million people out at that place that will be able to play God of War II as soon as it launches." Barlog assured that the game would be playable on the newer platform, which had PlayStation 2 backwards-compatibility.[xvi] [17]

4 of the voice actors from the previous installment returned to reprise their roles, including Terrence C. Carson and Keith Ferguson, who voiced Kratos and the boat helm, respectively. Linda Hunt returned as the narrator, who was revealed to exist the Titan Gaia, and Carole Ruggier returned as Athena; this was her concluding time voicing the graphic symbol until a brief cameo in 2018'due south God of War. Both Paul Eiding, who had voiced Zeus and the gravedigger, and Fred Tatasciore, who had voiced Poseidon, returned but did not reprise those roles, and instead voiced the characters Theseus and Typhon, respectively. Corey Burton causeless the office of Zeus, having previously voiced the character in the 1998 Disney animated film Hercules: Zero to Hero and the subsequent animated series Hercules. Famed actors Michael Clarke Duncan and Leigh-Allyn Baker lent their voices for the characters Atlas and Lakhesis, respectively. Actor Harry Hamlin was chosen to vocalism the graphic symbol Perseus because of his previous portrayal of the same graphic symbol in the 1981 feature film Clash of the Titans. Although removed early in the game'south evolution, Cam Clarke is credited for the vocalization of Hercules. Keythe Farley was the voice manager aslope Kris Zimmerman and Gordon Hunt.[5] [7] [18]

Release [edit]

God of War II was released in Due north America on March 13, 2007, in Europe on April 27, and May iii in Commonwealth of australia.[19] [20] It was released in Japan on October 25 past Capcom, under the championship God of War II: Shūen no Jokyoku ( ゴッド・オブ・ウォーII 終焉への序曲 ).[21] The North American version was packaged in a two-disc set. The first disc was the PlayStation 2 game disc and the second disc was a DVD-Video disc (non a PS2 disc) dedicated to the game's evolution, including a diary of the game'southward production.[i] The European/Australian PAL version was released as two different editions: a single-disc standard edition and a two-disc "Special Edition" with different box art and a bonus DVD.[twenty] On Apr vi, 2008, it became bachelor in the PlayStation two line up of Greatest Hits.[22] Upon release, the game was banned in the United Arab Emirates due to "one topless scene".[23]

Upon release, God of War II was commercially successful in multiple markets. In North America, it sold 833,209 copies by the end of March 2007, twice as many copies as the side by side-best selling game.[24] It was the best-selling game in the UK in the beginning calendar week of release.[25] It sold over 1 million copies in the first 3 months later on release,[26] and in June 2012, Sony reported information technology sold more than 4.24 one thousand thousand copies worldwide.[27]

The game and its predecessor, God of War, were released in North America on Nov 17, 2009, as part of the God of War Collection, featuring remastered ports of both games for the PlayStation iii platform, with upscaled graphics and back up for PlayStation 3 Trophies.[28] [29] It became available in Japan on March eighteen, 2010,[xxx] Australia on April 29,[31] and the United kingdom on April 30.[32] The "God of War II Bonus Materials"—content included on the second disc of the original Due north American PlayStation 2 version—was included with the retail version of the collection.[33] God of War Collection was released as a digital download on the PlayStation Store on November 2, 2010, and was the starting time product containing PlayStation two software bachelor via download.[33] PlayStation Plus subscribers tin download a one-hour trial of each game.[34] The bonus materials, even so, are non included in the digital download version.[33] A PlayStation Vita version of God of State of war Collection was released on May 6, 2014.[35] By June 2012, God of State of war Collection had sold more than 2.4 million copies worldwide.[27] On August 28, 2012, God of War Collection, God of War III, and God of War: Origins Collection were included in the God of War Saga under Sony's line of PlayStation Collections for the PlayStation 3 in North America.[36]

Marketing [edit]

Equally a pre-order incentive, the demo disc of God of War 2 was made available to all customers who pre-ordered the game.[37] On March 1, 2007, Sony held a media upshot that featured scantily clad women and a expressionless goat[38] in Athens as part of the game's marketing campaign.[39] The following calendar month, the Daily Mail learned of the event from the UK Official PlayStation Magazine, chosen it a "depraved promotion stunt", and reported that Member of Parliament and anti-video game violence campaigner Keith Vaz said he would understand if the incident resulted in a boycott of Sony products.[xl] In response, Sony said the event had been sensationalized with hyperbole and that the article contained several inaccuracies, merely apologized for the event.[38] [39]

Other media [edit]

Soundtrack [edit]

God of State of war II: Original Soundtrack from the Video Game
Soundtrack album by

diverse composers

Released Apr 10, 2007 (2007-04-ten)
Genre Contemporary classical music
Length 66:41
Characterization SCEI

God of War 2: Original Soundtrack from the Video Game, composed by Gerard Yard. Marino, Ron Fish, Mike Reagan, and Cris Velasco, was released on CD by Sony Estimator Entertainment on April 10, 2007. Dave Valentine of Square Enix Music Online gave the soundtrack an 8 out of 10, and said that it features a broad variety of ominous orchestral pieces, and each composer's contributions seem slightly more distinctive than the previous installment.[41] Spence D. of IGN wrote that the score "is an impressive orchestral accomplishment inside the ever-growing and constantly changing arena of videogame composition," only that it was aimed more towards the gaming experience of God of State of war II, rather than existence a stand-lone musical experience.[42] At the 2007 Spike Video Game Awards, the score was nominated for "Best Original Score".[43] In March 2010, the soundtrack was released as downloadable content as part of the God of State of war Trilogy Soundtrack in the God of War 3 Ultimate Edition.[44]

Track list
No. Title Music Length
1. "Chief Titles" Gerard Marino 2:59
ii. "The Glory of Sparta" Mike Reagan iii:10
3. "The Way of the Gods" Marino two:thirteen
iv. "Colossus of Rhodes" Marino two:22
v. "The Bathhouse" Reagan ii:02
6. "Expiry of Kratos" Marino four:12
7. "The Cease Begins" Marino 1:57
8. "Typhon Mountain" Reagan iii:14
ix. "Waking the Sleeping Giant" Chris Velasco 1:49
10. "Battle for the Skies" Reagan 2:12
xi. "Exploring the Isle" Marino ii:19
12. "The Isle of Cosmos" Velasco 3:xx
13. "The Top of Sacrifice" Ron Fish 2:35
xiv. "An Audition with Cronos" Fish 2:07
15. "The Barbarian King Returns" Velasco 2:00
sixteen. "Bog of Lost Souls" Fish ii:19
17. "Boxing in the Bog" Reagan 2:00
18. "Crossing the Lowlands" Marino 2:07
xix. "Atlas" Fish 3:37
20. "Palace of the Fates" Fish ii:46
21. "Phoenix Ascension" Velasco two:16
22. "Ashen Spire" Marino i:06
23. "Athena" Marino 0:56
24. "The Battle for Olympus" Marino 3:11
25. "Junkie Forty Colossus Remix" Junkie Xl 4:24
26. "Blood of Destiny" Shadows Fall 2:43
27. "God-Like" George "Tragic" Doman 2:fourteen
28. "Atlas Remembers" (Bonus Track) Marino four:xi
29. "Kratos and Atropos" (Bonus Track) Fish 1:33
xxx. "Pursuing Destiny" (Bonus Rail) Velasco 3:36
31. "Theme Of Fates" (Bonus Track) Marino 2:eleven
Total length: 66:41

Novel [edit]

God of War 2
Author Robert E. Vardeman
Country United States
Language English
Serial God of War
Genre Action, Take a chance
Publisher Del Rey Books

Publication date

February 12, 2013
Media type Paperback
ISBN 978-0-345-50868-three

An official novelization of the game, titled God of War II, was announced in July 2009, along with a novelization of the original God of State of war.[45] It was written past Robert Eastward. Vardeman and published on February 12, 2013, past Del Rey Books in Due north America,[46] and on February 19, 2013, in Europe by Titan Books.[47] It is available in paperback, Kindle, and sound formats.[46] The novel recounts the events of the game and adds even more than layers than what the kickoff book did in relation to the commencement game. The Sisters of Fate are given more story instead of only beingness the next to final dominate fight of the game. They are introduced in Chapter two and have several capacity defended to what they were doing throughout Kratos' journey. For instance, they allowed the Titans to come up dorsum due to their boredom and Lahkesis in item liked to toy with Kratos.[48] Due to how much the Sisters dabbled with Kratos' fate, information technology immune him to make information technology as far as he did and besides immune him to human activity on his own will due to the many alterations to his life thread.[49]

The intentions of some characters actions are also explained, and some characters are given more backstory. The Titan Typhon did not want to help Kratos because if he failed, Zeus would kill Typhon'due south wife Echidna and their children, who Zeus had allowed to live in freedom while Typhon was imprisoned.[50] Theseus, the King of Athens, wanted the Sisters to give the god Dionysus a new lover so that he could have Ariadne back, and wanted to revive his father Aegus, who committed suicide as he idea Theseus had died. Theseus had the Aegean Sea named after his father.[51] Jason of the Argonauts had stolen the Golden Fleece from Aeëtes of Colchis. He also loved a witch named Medea, who helped him steal the Fleece by killing her ain brother. She as well convinced Jason'south nieces to murder his uncle Pelias and eat him as Pelias was going to betray Jason due to a simulated prophecy. Jason forsook Medea and married the daughter of Male monarch Creon, Creus, who was killed by Medea, forth with their children. Despite this, Jason wanted Medea back because Creus did not truly love him. Jason died by Kratos' hand instead of the cerberus' as Jason tried to kill Kratos to get the Fleece back.[52] Perseus was also given some backstory. He had fought the Graeae, a trio of witches. He fought the Gorgons and killed a monster that Rex Cepheus had tried to appease with a cede.[53] He wanted the Sisters to revive Andromeda, who was not explicitly mentioned in the game.[54]

The novel introduced some characters who were non present in the game, or any other game. The goddesses Demeter and Hestia both made a very brief appearance only prior to Kratos joining the Spartans in Rhodes where Kratos overheard them discussing their displeasure of the countless war in Greece.[55] Iris, the Goddess of the Rainbow and an occasional messenger, was some other new graphic symbol and had a more substantial role. Atropos contacted Iris and had her lie to Zeus almost Kratos on several instances,[56] and was the crusade of distrust among the Olympians due to her rumor spreading and half-truths.[57] She eventually replaced Hermes as the Messenger of the Gods. She also told Zeus that he would need to engage a new God of War.[58] Zeus pondered most making Hercules the new God of War.[59] Athena wished Kratos to be returned as the God of State of war, thinking past doing so, information technology would cease the chaos and dissension between the gods.[sixty] Hermes had thought to propose Perseus as the new God of State of war and gifted him his invisibility helmet.[54] Hermes eventually regained his position every bit the Messenger of the Gods when he finally convinced Zeus that Iris had been lying to him about Kratos. Iris was subsequently banished from Olympus, only to appear at sunrise and sunset, and when it rained.[61]

The novel too explained that the Titans Rhea, Themis, Iapetus, and Mnemosyne, along with Hyperion, were banished to Tartarus later on the Great War.[62] At the end of the novel, the Titan Atlas was one of the Titans brought dorsum from the past to reignite the Neat War; in the game, Atlas was non brought back. Also in the game, Kratos and Theseus' fight was to determine who was the greatest warrior in all of Greece. This was not the bases for their fight in the novel.[51] Another omission is that during Kratos' fight with the Barbarian Rex, the Gunkhole Captain was not summoned to fight Kratos.[63] Kratos also did not keep Euryale'due south caput as a weapon.[64] The kickoff book omitted Kratos receiving the Blades of Athena; this book did not explicate how he received them every bit he already had them at the start of the novel.[65]

Reception [edit]

Regarded equally i of the best PlayStation 2 and activeness games of all time,[70] [71] God of State of war II received "universal acclaim", co-ordinate to review aggregator Metacritic.[66] It has been praised for its story and improvements over its predecessor, such as gameplay and graphics. Chris Roper of IGN said that God of War II is "i of gaming's nearly intense and engaging experiences available."[ane] He said it "is practically devoid" of the small-scale flaws of the original, citing an example that players tin now apace navigate wall climbing, such equally being able to vertically slide down walls.[ane] Furthering his praise of the gameplay, he said that it is i of the most "polished and refined experiences...in gaming."[one] Although he said that the combat mechanics were practically identical to the original, he had no complaints, stating it is "for good reason as it was already perfect the outset fourth dimension out."[1]

Kristan Reed of Eurogamer said that "God of State of war II sports ane of the most satisfyingly honed game designs we've ever come across."[68] He said that information technology would not overwhelm players and that information technology motivates them to improve their skills. He said that the residual "always feels spot-on," and the "learning curve is merely correct," calculation that the magic attacks are more useful than those in God of War.[68] He also said that God of War II 'southward gameplay, like the original, "finds a comfortable middle ground" between hardcore and casual players.[68] Alex Navarro of GameSpot praised the pace of the game and the puzzle designs, and said the "calibration of some of the levels is unbelievably massive."[69] He also said that the story is interesting because it is more about what happens around Kratos, than what happens to him.[69] Matt Leone of 1UP said that the strongest attribute "is how information technology excels equally both a story and an action game," and it is the story that "allows the game to feel like a true sequel."[67] Roper praised the scale of the levels, also as the variety in environments, in comparison to the original installment, and said the fine art management is "over again absolutely outstanding."[one]

Reed praised the amount of item and said that "at no phase did we always encounter fifty-fifty a hint of frame-rate drop or v-syncing glitches."[68] He also said that playing the game on the PS3 sharpens upward the visuals.[68] Navarro said that both the sound and graphics were "superb" and the technical graphics are impressive for the PlayStation 2.[69] GameTrailers said that in terms of visuals, "there aren't that many PlayStation 2 games in the same league as God of War II."[71] GameZone said that despite the issue of clipping, the game is "unbelievably gorgeous".[70]

Roper said that there were a couple of puzzles "that seemed a picayune rough around the edges and whose otherwise straightforward solution suffered a bit from imperfect implementation."[1] He also criticized the difficulty of unlocking some of the bonus content, equally some requirements are "punishingly hard for most everyone."[1] Reed, however, said if players can observe any flaws, they are based on "personal taste", but too stated that regardless of refinement, "y'all tin can never quite replicate the wow factor of the original—even if it ends upwardly being a amend game."[68] Navarro said that at times, the combat is "overly straightforward ... and withal decumbent to push mashing," and said that it was "a bit disappointing" that more was non done to the combat system.[69] He criticized the cliffhanger ending and said a few of the bonus challenges "aren't all that bully."[69] GameTrailers criticized the invisible walls, stating that "There are places you should be able to go that yous simply can't." They too cited inconsistency issues in regards to navigation.[71] Leone said his "only real" disappointment is that he did non feel the game was evolving the series.[67]

Awards and accolades [edit]

Both IGN and GameSpot consider God of War II to be the "swan vocal" of the PlayStation two era.[1] [69] In 2007, it was awarded "PlayStation Game of the Year" at the 25th annual Golden Joystick Awards,[72] and UGO awarded it "PS2 Game of the Twelvemonth".[73] At the 2007 Spike Video Game Awards, it was a nominee for "Best Activeness Game" and "Best Original Score".[74] At the twelfth Satellite Awards, God of State of war II received the Outstanding Platform Activity/Adventure Game award. At the 2007 British Academy of Film and Television Arts (BAFTA) Video Game Awards, God of State of war Ii received the "Story and Graphic symbol"[75] and "Technical Achievement"[76] awards, and was a nominee for "Action and Run a risk",[77] "Original Score",[78] and "Use of Audio".[79] In 2009, IGN named God of State of war II the second-all-time PlayStation 2 game of all fourth dimension—five ahead of its predecessor.[eighty] In November 2012, Complex mag named God of War Two the best PlayStation ii game of all time—where God of War was named the eleventh-best—and also considered it better than its successor, God of War III.[81]

References [edit]

Notes

  1. ^ Equally depicted in the first God of War game
  2. ^ Every bit depicted in God of State of war: Chains of Olympus.
  3. ^ Setting up the events of God of War 3.

Footnotes

  1. ^ a b c d e f thou h i j k Roper, Chris (Feb 12, 2007). "IGN: God of War 2 Review". IGN. Ziff Davis Media. Archived from the original on November 26, 2012. Retrieved March 12, 2007.
  2. ^ a b Santa Monica Studio, ed. & (2007), pp. 6–7
  3. ^ Santa Monica Studio, ed. & (2007), p. 9
  4. ^ a b Santa Monica Studio, ed. & (2007), pp. 4–5
  5. ^ a b "God of State of war II – Credits". Allgame. Rovi Corporation. Retrieved July 9, 2012.
  6. ^ Santa Monica Studio, ed. & (2007), pp. ten–eleven
  7. ^ a b Santa Monica Studio, ed. & (2007), pp. thirteen–eighteen
  8. ^ Croshaw, Ben (April 13, 2010). "Kratos". The Escapist. Themis Group. Archived from the original on November 26, 2012. Retrieved June 22, 2012.
  9. ^ Nix (March 22, 2006). "GDC 06: God of War 2 Announced". IGN. Ziff Davis Media. Archived from the original on November 26, 2012. Retrieved June xvi, 2012.
  10. ^ Houlihan, John (June 21, 2006). "God of State of war II". Computer and Video Games. Future plc. p. i. Archived from the original on December nine, 2014. Retrieved December 11, 2012.
  11. ^ a b Houlihan, John (June 21, 2006). "God of War II". Computer and Video Games. Future plc. p. 2. Archived from the original on Dec 2, 2014. Retrieved December 11, 2012.
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Works cited [edit]

  • Santa Monica Studio, ed. (2007). God of State of war II (Instruction manual). Sony Computer Entertainment.
  • Vardeman, Robert (February 12, 2013). God of War 2. God of War (1st ed.). The states: Del Rey Books. ISBN978-0-345-50868-3.

External links [edit]

  • God of War 2 official U.Due south. website
  • God of War Ii at IMDb
  • God of War II at MobyGames

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Source: https://en.wikipedia.org/wiki/God_of_War_II